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Development Blog
 - Posts from April, 2008

Forest Designs for Game Tutorial

Just a quick post, same as my last post. I am redrawing mostly everything, so today I am starting to design the map for the tutorial section of the game which will also be the soon-to-be-released demo. I had a hard time setting a good color scheme but finally decided on one, it is a [...]


Tablet Designs, Neolithic Skeleton Warrior

Now this is awesome, I got to borrow my sister’s wacom tablet. So now I got to hand draw directly my characters. I draw inaccurate lines but still get the right look out of it which is so cool. So here is a sample drawing of a skeleton warior, one of the enemies in the [...]


Some Major Progress on Neolithic

Since my last post was last week, I have been quite busy working with this game that I realized its still a long way from being finished, probably 15-20% done not to mention having bugs. During these past few days I just wasted some serious time just looking/recording/editing the right sound effects, music and ambiences. [...]


Neolithic, Equipments and Inventory

Here is another thought from my game. This time, I’m going to write about the concept/idea in item handling, equipments and inventory and some their effects when carried or equipped. Each character can be equipped with a weapon, an optional shield or an ammo (for the weapon) and can carry a maximum of four (4) [...]