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Development Blog
 - Posts from October, 2008 - Page 2

Using a Frame Controller to do animations -AS2

This is how I do my frame controller basically in logical means.
Features:
dependent on code, not on the swf’s framing
very flexible and expandable
reusable for any other animation that require distinct control
can cheat key framing
really simple

Structure:
Basically the primary movieclip of the character shall contain a few designated frames for each possible animation it shall have. For this [...]