I have started out to write some development related contents that are mostly specific to flash game development itself. It will not be top notch information like other super mega advanced genius blogs out there but I’ll only have simple and practical information based on my own experience.
Development Blog
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Posts from 2008
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Frame Based vs Time Based using enterFrame -AS2
Ever experience sudden frame rate drop or frame boost on your game, having sudden lag spikes and performance issues, did it affect the game play tremendously like it slowed down or made everything faster. It is either you really code awfully or your game is so affected with the FPS rate changes from various browsers [...]
Using a Frame Controller to do animations -AS2
This is how I do my frame controller basically in logical means. Features: dependent on code, not on the swf’s framing very flexible and expandable reusable for any other animation that require distinct control can cheat key framing really simple Structure: Basically the primary movieclip of the character shall contain a few designated frames for [...]
Welcome to JaycSantos-dot-com
Yay, I finally have my own domain name! Yay! Well not to worry about anything since jayc.jumpropestudios.com, my previous location, is still working fine and in fact has all the file there too. I just duplicated the contents, change some wordpress settings and redirected to this new domain. So any bookmarks, feed links or game [...]
New Game: Stomping Tomatoes
This is my newest game and you’ve guessed it right if you were thinking of tomatoes and stomping on them. I made this game for around 6 days and right now is up for sponsorship bidding at flashgameslicense.com. The game was not exactly with my plans but I kind of dig into the Meez Contest [...]
PuttBase is out!
My latest game has been released and its almost a month now. Anyways its been a love-hate game, either you love it or simply want to trash it. There were some critical criticisms which should have been noticed during the earlier stages of development. After the initial release on ugoplayer which held it for 3 [...]




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