As most of the games I’ve designed so far, it has come to me that I finally have my favorite and primary drawing style. I’m not a fantastic nor a pure talent but I believe I don’t completely lack the skills needed for me to draw my own art. And so I’ve been comfortable with [...]
Development Blog
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Posts from 2009
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Character Stats from Stomp Tomato
It will be almost 4 months since the release of the ever Meez game Stomp Tomato. And after garnering quite a handful number of plays from all over, there can only one who will get to be the Most Played Character for the game. Some players have commented that one is better, one jumps higher [...]
Animation Tip: Squash and Stretch
Starting of the Arts n Visuals category, I’ll present you a classic traditional animation technique yet very useful even now, especially for 2D animations, Squash and Stretch. Seeing an abundant genre of flash games concerning with balls especially bouncing balls, the Squash and Stretch technique might serve some help for those who wish to make [...]
Putt Base Walkthrough
This is a walkthrough of my game puttbase. The only reason why you’ll ever look into this is if you are awesomely stuck in a certain level, you only get keys or at least bronze coins, you ultimately don’t like the challenge but want to finish the game or simply you don’t like your gold [...]
Project AGAF – Website Redesign
I’ve been working with Max Stein a flash developer and also the owner of AllGamesAllFree.com, where he asked me to re-skin and improve his site. Keeping the dark theme before, the new design brings more life into the games and keeps a steady and enjoying site to explore. The game portal features a members area [...]


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