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Development Blog
 - Posts under ‘Flash’

The 2nd Come2Play Competition – $10,000 in Prizes

Making an awesome game? why not join the ‘2nd Games that Challenge the World Contest!’ Come2Play with LinkedIn Flash Game Developers Group has launched the 2nd multiplayer flash game contest, and this time with prizes totaling $10,000! Last years contest had only a handful of entries, so chances of winning the $5,000 pot for first [...]


The Trick to Using SharedObject

Having a SAVE feature in a project/game is one of the common things that could lead users to be more attracted and increase replay value for potentially recovering what was done in a previous visit. Using the SharedObject class in actionscript project/games is sometimes a requirement or at least a need, may it be AS1 [...]


Things to Initialize on your AS2 Game/Project

While transitioning to AS3 is a massive must as people have regarded, some developers (mostly new) just want to or is forced to get stuck with AS2. So if you’re working on a AS2 project or lower, here some common things you should consider checking at the start of your project. Some common but usually [...]


Cheating AI from Hardcourt – Code the Plans

So I have introduced how to plan out simple AI behavior from my previous post – Cheating AI from Hardcourt – Plan it out – if you haven’t, read that one first before this. Our next step would be writing the data charts into codes. It might look quite easy when you see the simple [...]


V2 Redesign

I’ve had my current theme for more than half a year, and I’m currently working on the next version during leisure time. “But the current one is good, simple and plain” – Yes it is, but it lacks things that I didn’t knew yet when I first made this. Actually v1 is my first full [...]


Cheating AI from Hardcourt – Plan it out

Working with AI is a real pain, but I say, it most likely depends on what your game needs, what you want it to do. Most developers who are new would quickly ask the magical word “how?” or “how to start?”. If you haven’t had experience or good experience with AI patterns and behaviors, hear [...]