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Development Blog
 - Posts under ‘Flash’ - Page 3

Frame Based vs Time Based using enterFrame -AS2

Ever experience sudden frame rate drop or frame boost on your game, having sudden lag spikes and performance issues, did it affect the game play tremendously like it slowed down or made everything faster. It is either you really code awfully or your game is so affected with the FPS rate changes from various browsers [...]


Using a Frame Controller to do animations -AS2

This is how I do my frame controller basically in logical means.
Features:
dependent on code, not on the swf’s framing
very flexible and expandable
reusable for any other animation that require distinct control
can cheat key framing
really simple

Structure:
Basically the primary movieclip of the character shall contain a few designated frames for each possible animation it shall have. For this [...]