I have made a simple yet quite useful custom cursor class in this case is in AS2. All that is needed is a movieclip that will take use of it. This also doesn’t make the mouse flicker with constant Mouse.hide() calls, it stays hidden only when on focus with the swf. If you know how [...]
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Frame Based vs Time Based using enterFrame -AS2
Ever experience sudden frame rate drop or frame boost on your game, having sudden lag spikes and performance issues, did it affect the game play tremendously like it slowed down or made everything faster. It is either you really code awfully or your game is so affected with the FPS rate changes from various browsers [...]
Using a Frame Controller to do animations -AS2
This is how I do my frame controller basically in logical means. Features: dependent on code, not on the swf’s framing very flexible and expandable reusable for any other animation that require distinct control can cheat key framing really simple Structure: Basically the primary movieclip of the character shall contain a few designated frames for [...]




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