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Development Blog
 - Posts under ‘Games’ - Page 2

Tomato Season is on!

Tomato Season has arrived – its time to throw those tomatoes and stomp on them. Don’t worry there needs to be no cost to do so, simply play my newest game: Stomp Tomato.
After a quite long waiting, patience and negotiations it has been done, the game is finally released and will be getting viral to [...]


Tomato Game Wins 3rd Place

Well, yeah! The results were revealed October 7 and this write up is actually 2 weeks due from it but posting this news is better than never posting it. So yes, I am really grateful that I won the 3rd position in the first MeezInside Contest. If you don’t know about this contest that’s pretty [...]


Stomping Tomatoes Update

Just before the end of the meez contest, I managed to put up a couple of major changes or should I say upgrades to my game stomping tomatoes.
Basically the art from before was so simple: blue gradients background, a grey floor sidewalk and a couple of sign boards at the back. Just on the last [...]


New Game: Stomping Tomatoes

This is my newest game and you’ve guessed it right if you were thinking of tomatoes and stomping on them.
I made this game for around 6 days and right now is up for sponsorship bidding at flashgameslicense.com. The game was not exactly with my plans but I kind of dig into the Meez Contest and [...]


PuttBase is out!

My latest game has been released and its almost a month now. Anyways its been a love-hate game, either you love it or simply want to trash it. There were some critical criticisms which should have been noticed during the earlier stages of development.
After the initial release on ugoplayer which held it for 3 weeks, [...]


August 10 Updates

Well, this will cover most of my interest. I’ll be posting these kinds of updates from time to time for non-specific topics and can cover any category.

Neolithic – bad news, on hold again. My pc had some troubles this past few weeks but I’m going to get it repaired as soon as funds have arrived. [...]