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Development Blog
 - Posts under ‘Games’ - Page 2

Putt Base Walkthrough

This is a walkthrough of my game puttbase. The only reason why you’ll ever look into this is if you are awesomely stuck in a certain level, you only get keys or at least bronze coins, you ultimately don’t like the challenge but want to finish the game or simply you don’t like your gold [...]


Tomato Season is on!

Tomato Season has arrived – its time to throw those tomatoes and stomp on them. Don’t worry there needs to be no cost to do so, simply play my newest game: Stomp Tomato. After a quite long waiting, patience and negotiations it has been done, the game is finally released and will be getting viral [...]


Tomato Game Wins 3rd Place

Well, yeah! The results were revealed October 7 and this write up is actually 2 weeks due from it but posting this news is better than never posting it. So yes, I am really grateful that I won the 3rd position in the first MeezInside Contest. If you don’t know about this contest that’s pretty [...]


Stomping Tomatoes Update

Just before the end of the meez contest, I managed to put up a couple of major changes or should I say upgrades to my game stomping tomatoes. Basically the art from before was so simple: blue gradients background, a grey floor sidewalk and a couple of sign boards at the back. Just on the [...]


New Game: Stomping Tomatoes

This is my newest game and you’ve guessed it right if you were thinking of tomatoes and stomping on them. I made this game for around 6 days and right now is up for sponsorship bidding at flashgameslicense.com. The game was not exactly with my plans but I kind of dig into the Meez Contest [...]


PuttBase is out!

My latest game has been released and its almost a month now. Anyways its been a love-hate game, either you love it or simply want to trash it. There were some critical criticisms which should have been noticed during the earlier stages of development. After the initial release on ugoplayer which held it for 3 [...]