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Development Blog
 - Posts under ‘Games’ - Page 3

New game, PuttBase

Yeah I know, hearing the word “putt” means something golfy or so. And guess what, it is! but not just any regular golf game. Ofcourse you have to get your golf ball into the hole, but it ain’t gonna be that easy.

Here is some screenies to show you the look:
I just developed a quick fun [...]


Neolithic Teaser

Well, I really have forgoten about this video existing & had no intention of releasing it to the public but after having a chat with an FGL admin Bryan then I remembered and decided to leave it public (since it was private all this time).
Video from Vimeo.com.

This was made around last february when the basic [...]


June break & Neolithic on the move again

Its been a month since the last time I posted something here so time for some updates. I haven’t been around this past few weeks and was away from my pc to do any progress but now it is time to do double work. The new updated release on neolithic demo was supposed to be [...]


World Map but not a map of the world

Updates! Updates! Updates! Here is another of my endless updates… I actually had incorporated the main game engine to communicate to the world map. Well it isn’t the map of the world but a map of the game world. The NPCs will be interactive now. And I am now applying some stuffs for controlling the [...]


Neolithic Demo is here finally

The demo is now here after a long period of wait. Now is the day I release my underdevelopment game Neolithic. Its too early so it is still in alpha, estimated around 20% done. The game would stay here for some time until it is partially playable.
Click here to play the demo (currently not available [...]


Screens and Things to Look Out For

Here is small update. I haven’t work on this game for most of the past days and was busy with other stuffs so the demo was moved even farther. Sigh.. I really want it out now especially this blog is now up. I actually released something like last week but pulled it out quickly because [...]