Publisher Documentation • Developer Documentation • Purchase / Ask Quote • Add / View Comment • Vote Poll
JCustom Mod is a mod system to improve your arcade site experience through the use of the newest web technology. This mod is actually just a subsystem or a container to handle various supported mod plugins in the best and most user friendly way.
Generally Speaking: JCustom Mod makes your arcade script a lot better with plugin support and dynamic functions. Currently supporting Arcadem Pro only.
What it is:
- declared as a system although it could in fact just be a subsystem of its own method & design
- a mod for Arcadem pro only but at the same time is not directly dependent on it’s functions
- a mod that does not require the user/admin to know about the scripting language (php) to use
- a system where plugin support is the basis of massive extended features & functionality
- an upgrade to the usual features of arcadem
It is NOT:
- a complete independent CMS (content management system) as other data managing are still not handled to date (users, mochi publisher, etc)
- removes or disables any capability that Arcadem defaultly provides, it just does not use those anymore
- a robot or anything similar of purpose
- makes or generates you money directly, you need hard work for that or a 3rd party source
It looks like:
Plugins:
JCustom Mod supports specially made plugins and installing them has never been a pain. Plugins are managed on it’s own interface.
- Ajax Favorite
- Ajax Login
- Game Ratings
- Game Meta
- Game Publish Scheduler
- User Meta
- High Scores
- Challenge
- More Comment
- More Points
Note: Each sold separately but some have dependencies or maybe bundled.
Sites that use it:
- HiddenNinjaGames.com (live beta)
Status:
Currently the whole script is on live beta testing.
Due to the announcement about the release of v3.0 beta by Dec 1st, I’m postponing public sale of my mod system to the later date. I might also consider canceling public sale market of the mod system & plugins.
All would rather depend on how much better v3 would be compared to my mod & plugin capabilities and if so whether I can port it for v3 then.For the moment, for those still interested, the mod is available for commission work only (for now) but if the mod only is preferred it also is possible (+plugins & w/o my services). The base mod system is priced at 40 USD, plugins may vary from 15-30 USD, commission work for complete design plus mod & plugins integration would vary on quotation based on requirements. This is to ensure that I most provide my personal support on those that would really require it.
Contact me for purchases and/or quotations.I’ve just implemented jcustom mod to connect to my server, verify authenticity and check for updates but without critical dependency. I’ve rewritten most action hooks to be more strict with the OOP architecture. In the long run, I might consider totally neglecting the arcade script with the mod to run by itself independently – but that would rather depend on the demand and availability. For now the mod uses around only 5~10% of the core scripts.
Publisher Documentation • Developer Documentation • Purchase / Ask Quote • Add / View Comment
Other Keywords
- Arcadem Pro Mod plugin handler
- Arcade script Mod system with plugins
- Absolute custom theme design and development
- Advanced Ajax and Web 2.0 game arcade portal
- Mods, themes, templates – everything custom
- Extending Arcadem Pro with plugin mods
Polls
Interested on JCustom Mod, Plugins & Services?
- Yes, as soon as possible (57%, 4 Votes)
- Yes, but at a later time (43%, 3 Votes)
- Maybe, not now, not sure (0%, 0 Votes)
- No, but I might consider (0%, 0 Votes)
- Absolutely not (0%, 0 Votes)
Total Voters: 7
Loading ...







•