Starting of the Arts n Visuals category, I’ll present you a classic traditional animation technique yet very useful even now, especially for 2D animations, Squash and Stretch. Seeing an abundant genre of flash games concerning with balls especially bouncing balls, the Squash and Stretch technique might serve some help for those who wish to make [...]
Development Blog
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Posts tagged with ‘animation’
Using a Frame Controller to do animations -AS2
This is how I do my frame controller basically in logical means.
Features:
dependent on code, not on the swf’s framing
very flexible and expandable
reusable for any other animation that require distinct control
can cheat key framing
really simple
Structure:
Basically the primary movieclip of the character shall contain a few designated frames for each possible animation it shall have. For this [...]




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