Just sharing a couple of renewed designs for the success and select level screen. Also the success screen now has fancy animations upon popping up. What do you think, an improvement or not? Its not final-final either way.
Posts tagged with ‘design’
We have great progress on the new game that it’ll be having beta testings within the succeeding days. Everything is as solid as it could be, so far all known bugs are squished to nothingness. Only a few more hard levels to be designed for 99% completion – the remaining 1% is not to be [...]
I’ve had my current theme for more than half a year, and I’m currently working on the next version during leisure time. “But the current one is good, simple and plain” – Yes it is, but it lacks things that I didn’t knew yet when I first made this. Actually v1 is my first full [...]
Oh yes, oh yes, I’m still alive and kicking. So I was long asleep taking a rest, having my at home but off work vacation (well I do work at home) and just laying back away from stressful coding goodness. But okay, I still have to update my site, so up the header is a [...]
Just before the end of the meez contest, I managed to put up a couple of major changes or should I say upgrades to my game stomping tomatoes. Basically the art from before was so simple: blue gradients background, a grey floor sidewalk and a couple of sign boards at the back. Just on the [...]