This is a walkthrough of my game puttbase. The only reason why you’ll ever look into this is if you are awesomely stuck in a certain level, you only get keys or at least bronze coins, you ultimately don’t like the challenge but want to finish the game or simply you don’t like your gold [...]
Development Blog
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Posts tagged with ‘Games’
New Game: Stomping Tomatoes
This is my newest game and you’ve guessed it right if you were thinking of tomatoes and stomping on them.
I made this game for around 6 days and right now is up for sponsorship bidding at flashgameslicense.com. The game was not exactly with my plans but I kind of dig into the Meez Contest and [...]
Neolithic Teaser
Well, I really have forgoten about this video existing & had no intention of releasing it to the public but after having a chat with an FGL admin Bryan then I remembered and decided to leave it public (since it was private all this time).
Video from Vimeo.com.
World Map but not a map of the world
Updates! Updates! Updates! Here is another of my endless updates… I actually had incorporated the main game engine to communicate to the world map. Well it isn’t the map of the world but a map of the game world. The NPCs will be interactive now. And I am now applying some stuffs for controlling the [...]
Neolithic Demo is here finally
The demo is now here after a long period of wait. Now is the day I release my underdevelopment game Neolithic. Its too early so it is still in alpha, estimated around 20% done. The game would stay here for some time until it is partially playable.
Screens and Things to Look Out For
Here is small update. I haven’t work on this game for most of the past days and was busy with other stuffs so the demo was moved even farther. Sigh.. I really want it out now especially this blog is now up. I actually released something like last week but pulled it out quickly because [...]




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